feat: Update
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@@ -9,7 +9,7 @@ import {
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TilingSprite,
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Text,
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} from "pixi.js";
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import { Stack } from "@mui/material";
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import { Box, Stack } from "@mui/material";
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import { MapDataProvider, useMapData } from "./MapDataContext";
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import { TransformProvider, useTransform } from "./TransformContext";
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import { InfiniteCanvas } from "./InfiniteCanvas";
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@@ -26,6 +26,7 @@ import { Sight } from "./Sight";
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import { SightData } from "./types";
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import { Station } from "./Station";
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import { UP_SCALE } from "./Constants";
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import { WebGLRouteMapPrototype } from "./webgl-prototype/WebGLRouteMapPrototype";
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import CircularProgress from "@mui/material/CircularProgress";
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extend({
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@@ -51,14 +52,33 @@ const Loading = () => {
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return null;
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};
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export const RoutePreview = () => {
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const { routeData, stationData, sightData } = useMapData();
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const [isLeftSidebarOpen, setIsLeftSidebarOpen] = useState(true);
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return (
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<MapDataProvider>
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<TransformProvider>
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<Stack direction="row" height="100vh" width="100vw" overflow="hidden">
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{routeData && stationData && sightData ? <LanguageSwitcher /> : null}
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<Loading />
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<LeftSidebar />
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<Box
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sx={{
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position: "relative",
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width: isLeftSidebarOpen ? 300 : 0,
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transition: "width 0.3s ease",
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overflow: "visible",
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height: "100%",
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bgcolor: "primary.main",
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borderRight: isLeftSidebarOpen
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? "1px solid rgba(255,255,255,0.08)"
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: "none",
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display: "flex",
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justifyContent: "flex-start",
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flexShrink: 0,
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}}
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>
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<LeftSidebar
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open={isLeftSidebarOpen}
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onToggle={() => setIsLeftSidebarOpen((prev) => !prev)}
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/>
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</Box>
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<Stack direction="row" flex={1} position="relative" height="100%">
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<RouteMap />
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<Widgets />
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@@ -165,8 +185,7 @@ export const RouteMap = observer(() => {
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return (
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<div style={{ width: "100%", height: "100%" }} ref={parentRef}>
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<LanguageSwitcher />
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<Application resizeTo={parentRef} background="#fff" preference="webgl">
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{/* <Application resizeTo={parentRef} background="#000" preference="webgl">
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<InfiniteCanvas>
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<TravelPath points={points} />
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{stationData[language].map((obj, index) => (
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@@ -184,7 +203,8 @@ export const RouteMap = observer(() => {
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return <Sight sight={sight} id={index} key={sight.id} />;
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})}
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</InfiniteCanvas>
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</Application>
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</Application> */}
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<WebGLRouteMapPrototype />
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</div>
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);
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});
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